AI Insights · Timothy · June 2022
Top 5 Historical Games on iOS in Switzerland: Q2 2022 Performance
Explore the performance of the top 5 historical games on iOS in Switzerland during Q2 2022, with key insights on weekly downloads, revenue, and active users.
In Q2 2022, the top historical games on the iOS platform in Switzerland displayed varied performance metrics. Here’s a detailed look at the weekly trends for downloads, revenue, and active users for the top 5 games: Royal Match, Rise of Kingdoms, June’s Journey: Hidden Objects, Guns of Glory: Lost Island, and Rise of Castles: Fire and War.
Royal Match saw fluctuations in weekly revenue, peaking at about $98K in late April and maintaining figures around $86K to $88K in June. Its weekly downloads, however, showed a declining trend, starting at 2.5K in late March and dropping to just 758 by the end of June. Active users for the game also saw a slight decrease from around 15.4K in late March to approximately 14.9K by the end of the quarter.
Rise of Kingdoms experienced varied revenue, starting at $57K in late March, peaking at $68K in mid-April, and ending at about $40K by the end of June. Downloads showed significant growth in June, spiking to 1.5K from a low of 81 in late March. Active users increased steadily from 4.3K in late March to over 6.1K by the end of June.
June’s Journey: Hidden Objects had consistent weekly revenue, fluctuating between $28K and $31K throughout the quarter. The game’s downloads were relatively stable, with slight peaks and troughs, ending at 101 by the last week of June. Active users hovered around the 4.9K to 5.2K mark for most of the quarter, showing a slight decrease towards the end.
Guns of Glory: Lost Island displayed moderate revenue fluctuations, starting at $17K in late March and peaking at $24K in late April. Downloads remained low, reaching a maximum of 47 in early June. Active users varied slightly but generally stayed between 140 and 184.
Lastly, Rise of Castles: Fire and War showed a dynamic revenue trend, beginning at $18K in late March, peaking at $25K in late April, and closing at $11K by the end of June. Weekly downloads saw a notable rise to 400 in mid-May but fell to 59 by the end of June. Active users peaked at 1.5K in mid-May but decreased to about 1.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.